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SDL

A cross-platform multimedia library.

Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide fast access to the graphics frame buffer and audio device.
Homepage:
Package version:1.2.10
Architecture:x86_64
Distribution:CentOS
Filename:SDL-1.2.10-9.el5.x86_64.rpm

/usr/share/doc/SDL-1.2.10/README-SDL.txt

Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.o
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/usr/share/doc/SDL-1.2.10/BUGS

All:
	Audio rate conversion is only implemented by multiplying or dividing
	by a power of two.  This is a side-effect of the requirement that the
	raw audio buffer size be a power of two, and can hopefully be fixed.
	This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/

	When the implementation is writing directly to video memory the mouse
	cursor doesn't work properly.  Applicati
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/usr/share/doc/SDL-1.2.10/COPYING

		  GNU LESSER GENERAL PUBLIC LICENSE
		       Version 2.1, February 1999

 Copyright (C) 1991, 1999 Free Software Foundation, Inc.
     51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 Everyone is permitted to copy and distribute verbatim copies
 of this license document, but changing it is not allowed.

[This is the first released version of the Lesser GPL.  It also counts
 as the succe
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