Box2D Version 2.0.1
Welcome to Box2D!
Box2D is a 2D physics engine for games.
For help with Box2D, please visit http://www.box2d.org. There is a forum there where you may post your questions.
The project files with this distribution work with Microsoft Visual C++ 2005 and above. You can download MSVC 2008 for free and it includes the necessary Platform SDK.
To run the demos, set "Te
- Clamp large rotations. DONE
- Restitution. DONE
- Prismatic joint. DONE
- Limits and motors. DONE
- Handle equal limits. DONE
- Fast broadphase. DONE
- Collide connected. DONE
- Island sleeping. DONE
- Custom allocators. DONE
- Convex polygons. DONE
- Compound shapes. DONE
- Constraint graph. DONE
- Contact solver. DONE
- Joint solver. DONE
- Improved stability. DONE
Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
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