M U M B L E
A voicechat utility for gamers
#mumble on freenode
Mumble is a voicechat program for gamers written on top of Qt and Speex.
There are two modules in Mumble; the client (mumble) and the server
(murmur). The client works on Win32/64, Linux and Mac OS X, while the
server should work on anything Qt can be installed on.
Note that when we say W
The OpenGL overlay works by intercepting the call to switch buffers, and just
before the buffer switch we draw our nice GUI.
To load a game with the overlay enabled, start the game as this:
If you have Mumble installed through the binary packages, this can be done by
CELT is a very low delay audio codec designed for high-quality communications.
Traditional full-bandwidth codecs such as Vorbis and AAC can offer high
quality but they require codec delays of hundreds of milliseconds, which
makes them unsuitable for real-time interactive applications like tele-
conferencing. Speech targeted codecs, such as Speex or G.722, have lower
20-40ms delays but their spe
Here are a few tips for building on Windows:
1) Create a config.h file that defines out things that
This is a prototype codec and for now it has limited functionality.
To build from a distribution t
To build this source code, simply type:
If this does not work, or if you want to change the
See INSTALL file for instruction on how to install Speex.
The Speex is a patent-free, Open Source/F
These are all of the changes and additions necessary to build a loopback application for the
Browse inside mumble_1.2.3-349-g315b5f5.orig.tar.gz
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