SDL_sound. An abstract soundfile decoder.
SDL_sound is a library that handles the decoding of several popular sound file
formats, such as .WAV and .MP3. It is meant to make the programmer's sound
playback tasks simpler. The programmer gives SDL_sound a filename, or feeds
it data directly from one of many sources, and then reads the decoded
waveform data back at her leisure. If resource constr
This directory contains a Project Workspace for Visual Studio 6.
It is based off the code in the CVS after the 1.0.0 release (1.0.1?).
This project has options to build a DLL or static library and
build playsound (dynamic or static). This project mimics the
original pre-1.0.0 version which no longer works with the current
Unlike the former package, this o
This decoder is a 'light' version (thrown out all unnecessay parts)
from the mpg123 package. I made this for a company.
Currently only Layer3 is enabled to save some space. Layer1,2 isn't
tested at all. The interface will not change significantly.
A backport to the mpg123 package is planed.
compiled and tested only on Solaris 2.6
main.c contains a simple de
This package, according to the README, is under the LGPL, which means it uses
the same license as SD
[This version of timidity has been stripped for simplicity in porting to SDL,
and then even further
TiMidity -- Experime
04202008 - Upped version to 1.0.3 (brown paper bag release for soname bug).
Browse inside sdl-sound1.2_1.0.3.orig.tar.gz
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