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transcend_0.3.dfsg2.orig.tar.gz

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Filename:transcend_0.3.dfsg2.orig.tar.gz

/transcend-0.3+dfsg2.orig/minorGems/util/development/leakTracer/README

Introduction
------------

LeakTracer is a small tool I wrote when checking a C++ program for memory
leaks. I couldn't get dmalloc to display what I wanted, and I just saw the
__builtin_return_address gcc-extension mentioned.

To use LeakTracer, run your program using the provided LeakCheck script. It
uses the LD_PRELOAD feature to "overlay" some functions on top of your
functions (no recompile ne
more»

/transcend-0.3+dfsg2.orig/minorGems/util/development/leakTracer/README.html

<h3>Table of contents</h3> <UL>
<LI><a href="#chap0">Introduction</a>
<LI><a href="#chap1">Requirements</a>
<LI><a href="#chap2">Installation</a>
<LI><a href="#chap3">Running with LeakTracer</a>
<LI><a href="#chap4">Detectable errors</a>
<LI><a href="#chap5">Analyzing output</a>
<LI><a href="#chap6">Shared libraries and objects</a>
<LI><a href="#chap7">Licensing</a>
<LI><a href="#chap8">Credits</a
more»

/transcend-0.3+dfsg2.orig/Transcend/doc/changeLog.txt

Version 0.3    2005-August-30

--Fixed bugs that caused post-explosion fade factors to become negative, which
  in turn caused boss explosions to linger on some platforms.

--Fixed zoom behavior when strafing.

--Added fade-in when enemies are created to avoid a visual pop-in.

--Added smooth turning when enemies switch targets.

--Changed so that pieces can be picked up while they are moving as a
more»

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