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libtaoframework-ode0.9-cil

Tao CLI binding for ODE

The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms.

Open Dynamics Engine (ODE) is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.

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Package version:2.1.svn20090801-3
Architecture:all
Distribution:Debian
Filename:libtaoframework-ode0.9-cil_2.1.svn20090801-3_all.deb

/usr/share/doc/libtaoframework-ode0.9-cil/changelog.Debian.gz

taoframework (2.1.svn20090801-3) unstable; urgency=low

  * debian/control: Make libtaoframework-freeglut-cil-dev depend on
    libtaoframework-opengl-cil-dev, as the pcfile has a Requires:
    relationship, so the package is useless without the other (Closes:
    #594096)
  * Update libode0-dev BD to libode-dev, to fix FTBFS due to renamed
    development package (Closes: #595844)

 -- Iain Lane 
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/usr/share/doc/libtaoframework-ode0.9-cil/copyright

This package was debianized by Dylan R. E. Moonfire <debian@mfgames.com> on
Fri, 22 Feb 2006 15:48:04 -0600.

It was downloaded from http://www.taoframework.com/

Upstream Authors: Tao Framework Team and others


Framework copyright:
  Copyright (C) 2003-2007 Tao Framework Team
  Copyright (C) 2004-2005 Vladimir Vukicevic <vladimir@pobox.com>


Examples copyright:
  Copyright (c) 2002-2004 Marcus 
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