framework for developing visual-novel type games - doc
Ren'Py is a programming language and runtime, intended to ease the creation
of visual-novel type games. It contains features that make it easy to
display thoughts, dialogue, and menus; to display images to the user; to
write game logic; and to support the saving and loading of games.
This package includes the documentation for Ren'Py.
renpy (6.10.2.dfsg1-1) unstable; urgency=low
[ Miriam Ruiz ]
* New Upstream Release. Closes: #579352
* Added libfribidi-dev to Build-Depends
* Upgraded Standards Version to 3.8.4
* Fixed debian/watch file. Thanks to Yan Morin. Closes: #530950
* Added 04_editor.patch to call Debian's default editor instead of jEdit.
-- Miriam Ruiz <firstname.lastname@example.org> Thu, 29 A
New in Ren'Py 6.10.2
Ren'Py now caches the individual words of text that are rendered. This
can lead to a speedup in text display when there are many words of
text on the screen, and that text is re-displayed, as is the case
where the text text speed is not the maximum. This is especially
beneficial for eastasian languages, where every character is treated
as a word.
This package was debianized by Miriam Ruiz <email@example.com> on
Fri, 17 Mar 2006 16:57:21 +0100.
It was downloaded from http://www.renpy.org/
Copyright 2004-2008 PyTom <firstname.lastname@example.org>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
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