perl interface to run chess engine tournaments
Let your chess engines play tournaments against each other.
This program manages setup and automatic running engine vs.
engine matches, it has an interactive commandline and can
start and stop the tournament, show current state and a
crosstable. Every game will be displayed in a xboard session
and can be observed. All games are stored in portable chess
game notation, pgn.
| Xboard Tourney Manager |
My favourite working and developing platform is Linux. However, there is
(to my knowledge) no program that automatically runs a complete chess engine
tournament, like WBTM. So I wrote my own, simple tourney manager, basically
to test my chess engine HoiChess. Although initially developed for Linux, the
CROSSTABLE(6) games(6) CROSSTABLE(6)
crosstable - Utility script to print a crosstable from a set
of .pgn files
crosstable [.pgn files]
crosstable prints a crosstable of .pgn files
If you have a bunch of files in Portable Game Notification
Format PGN, eg. after a tourney or a session w
ENGINE-ENGINE-MATCH(6) games(6) ENGINE-ENGINE-MATCH(6)
engine-engine-matcch - Utility script to act as xboard
engine-engine-match will be documeted when I find out how it
really works and what it s good for.
TOURNEY-MANAGER(6) games(6) TOURNEY-MANAGER(6)
tourney-manager (20070820-4) unstable; urgency=low
* Removed homepage from control, it is outdate
Date 2007-08-19 <firstname.lastname@example.org>
* Use threads to run multiple games in parallel
o Write a decent documentation.
This package was debianized by Oliver Korff <email@example.com> on
Tue, 8 Aug 2006 19:59:43 +0200.
Browse inside tourney-manager_20070820-4_all.deb