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The game client also works as the map editor. It is even possible to create and/or edit a map together with other people over a network connection.
This package installs maps, textures, sounds, etc. of Sauerbraten.
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Sauerbraten</title> <link rel="stylesheet" type="text/css" href="docs/style.css" /> </head> <body> <p class="text-align: center"> <img src="do more»
Sauerbraten initial development documentation ============================================= This document describes the state of sauerbraten at the moment of its initial open source release. Anyone who wants to program as part of the sauerbraten project should read this document VERY carefully. Sauerbraten History =================== Sauerbraten was started as an effort to take the ideas behin more»
Original textures made by Aardappel aardf* : made from a photo I took, then made to tile aardo* : made completely from scratch (photoshop mostly) aardm* : made using a free texture base but modified unrecognisibly All texture tile well. These textures are completely free to use in any way you like, including using them as base for others. I couldn't care less if you credit me or not. Aardappel more»
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" more»
from: http://www.monitorstudios.com/bcloward/resources_textures.html "Feel free to use these textu more»
idBase textures - 19/06/2006 ======================================================================= more»
action.jpg checkbox_off.jpg checkbox_on.jpg exit.jpg info.jpg menu.jpg ogro.jpg radio_off.jpg radio_ more»
This model was custom-made, for the "4b" map-pack, by geartrooper and reworked by makkE. MeatROme ba more»