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3D Universe Simulator data files

OpenUniverse (OU for short) is a fun, fast and free OpenGL space simulator. It currently focuses on the Solar System and lets you visit all of its planets, most major moons and a vast collection of smaller bodies in colorful, glorious and realtime 3D.

This package contains all the data that the program needs to run (textures, star data catalogues, 3D models, fonts) or enhances it (manuals) under /usr/share/openuniverse.

Package version:1.0beta3.1+dfsg-3


openuniverse (1.0beta3.1+dfsg-3) unstable; urgency=low

  * Build-Depend on libjpeg-dev for the transition from libjpeg62 to libjpeg8
    (Closes: #644071)

 -- Javier Fernandez-Sanguino Pen~a <>  Sun, 02 Oct 2011 21:25:12 +0200

openuniverse (1.0beta3.1+dfsg-2) unstable; urgency=low

  * Add Build-Depend on libplib1-dev to prepare for the binary package name
    change the maintaine


This package was debianized by
Javier Fernandez-Sanguino Peña <> on
Sun,  1 Apr 2001 19:58:43 +0200.

It was downloaded from

Upstream Author: Raúl Alonso <>

This program is 

Copyright: (c) 2000,2001 Raúl Alonso

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License



-Ring shadow slightly out of place in Uranus

-Random/sporadic Z-fighting when using 16 bits (seems to work fine in 32
bits zbuffers)

-Smooth transitions behave strangely sometimes (especially when current
target is a spaceship).

-Milky Way may look weird on some 3Dfx cards. AFAIK this is a hardware
fault when dealing with large polygons located far away from the camera


Browse inside openuniverse-common_1.0beta3.1+dfsg-3_all.deb

         [DIR]DEBIAN/ (2)  65535+ mirrors
         [DIR]usr/ (1)  65535+ mirrors

Download openuniverse-common_1.0beta3.1+dfsg-3_all.deb

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