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scorched3d-dbg

3D artillery game similar to Scorched Earth, debug data

Variants:
Scorched3D is a game based heavily on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds amongst other new features a 3D island environment and LAN and internet play.

This package contains debug information for the scorched3d package. Its purpose is to allow debuggers to produce backtraces with names, making it easier to interpret core dumps. The data is installed in /usr/lib/debug.

Homepage:
Package version:43.2a.dfsg-6.1
Architecture:amd64
Distribution:Debian
Filename:scorched3d-dbg_43.2a.dfsg-6.1_amd64.deb

/usr/share/doc/scorched3d-dbg/changelog.Debian.gz

scorched3d (43.2a.dfsg-6.1) unstable; urgency=low

  * Non maintainer upload.
  * Fix build failure with GCC 4.7. Closes: #673718.

 -- Matthias Klose <doko@debian.org>  Tue, 22 May 2012 11:07:11 +0000

scorched3d (43.2a.dfsg-6) unstable; urgency=low

  * Team upload.
  * Fixed FTBFS due to mawk sprint limit (Closes: #650579) (Closes: #628365).
  * Use xz compression.

 -- Stephen M. Webb <stephen
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/usr/share/doc/scorched3d-dbg/copyright

This package was debianized by Bartosz Fenski <fenio@debian.org> on
Wed, 26 May 2004 11:30:03 +0200.

It was downloaded from http://scorched3d.sourceforge.net/

Upstream Author: Gavin Camp <gcamp@scorched3d.co.uk>
                 see also AUTHORS file.

Scorched 3D is © 2001-2010 Gavin Camp <gcamp@scorched3d.co.uk>

License:

This program is free software; you can redistribute it and/or modify i
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