3D artillery game similar to Scorched Earth, debug data
Scorched3D is a game based heavily on the classic DOS game Scorched Earth
"The Mother Of All Games". Scorched3D adds amongst other new features
a 3D island environment and LAN and internet play.
This package contains debug information for the scorched3d
package. Its purpose is to allow debuggers to produce backtraces with
names, making it easier to interpret core dumps. The data is
installed in /usr/lib/debug.
scorched3d (43.2a.dfsg-6.1) unstable; urgency=low
* Non maintainer upload.
* Fix build failure with GCC 4.7. Closes: #673718.
-- Matthias Klose <firstname.lastname@example.org> Tue, 22 May 2012 11:07:11 +0000
scorched3d (43.2a.dfsg-6) unstable; urgency=low
* Team upload.
* Fixed FTBFS due to mawk sprint limit (Closes: #650579) (Closes: #628365).
* Use xz compression.
-- Stephen M. Webb <stephen
This package was debianized by Bartosz Fenski <email@example.com> on
Wed, 26 May 2004 11:30:03 +0200.
It was downloaded from http://scorched3d.sourceforge.net/
Upstream Author: Gavin Camp <firstname.lastname@example.org>
see also AUTHORS file.
Scorched 3D is © 2001-2010 Gavin Camp <email@example.com>
This program is free software; you can redistribute it and/or modify i
Browse inside scorched3d-dbg_43.2a.dfsg-6.1_amd64.deb
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