Traditional AI animal guessing engine using a binary tree DB
You think of an animal, and this package tries to guess it... when it's wrong,
you teach it about your animal.
animals for Debian
Animals uses a binary-tree database to store questions (which are like lisp
cons-cells) and animals (which are like lisp atoms).
I wrote this, it's the typical animals game where you think of an animal
which is searched in a binary tree where non-leaf nodes are yes-or-no
questions and leaf nodes are animals.
animals - traditional AI game that learns about animals from
animals [DatabaseFile [TypeString [PluralTypeString]]]
This manual page documents briefly the animals game. This
manual page was written for the
animals (201007161925-1) unstable; urgency=low
[ Philipp Schafft ]
* New maintainer. (Closes: #541009)
* Fixed some lintian errors.
* New upstream release.
- Patches are merged by upstream.
- Some usability fixes.
- Added support for multible databases. (Closes: #583596)
[ Patrick Matthäi ]
* Bump Standards-Version to 3.9.0.
- Replace Conflicts with Breaks.
animals (201007161925) UNRELEASED; urgency=low
* New maintainer.
* Patches are merged by upstre
This package was debianized by Jim Lynch <firstname.lastname@example.org> on
Fri, 4 Jun 1999 12:14:53 -0700.
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