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gnujump

a platform game where you have to jump up to survive

Variants:
The goal in this game is to jump to the next floor so you don't fall down. As you go higher in the falling tower the floors will fall faster. Try to survive longer than anyone, or, in single player mode, try to get as high as you can.

At the moment, the game is called sdljump (and it will appear as such in the menu), but the package name has changed following an upstream rename. The new version of the game will be called gnujump as well.

The game is a clone of xjump, and provides all its features, plus some more: * Multiplayer mode (up to four players, not networked) * Smooth graphics possible (but xjump style as well) * Different themes are available * Can use OpenGL for rendering * Music and sound effects * Recording (and replaying) of games

Homepage: http://www.gnu.org/software/gnujump/

Homepage:-
Package version:1.0.0-2
Architecture:amd64
Distribution:Debian
Filename:gnujump_1.0.0-2_amd64.deb

/usr/share/man/man6/sdljump.6.gz

SDLJUMP(6)                                                SDLJUMP(6)



NAME
       SDLjump - a xjump clone

SYNOPSIS
       sdljump [ REPLAY ] [ OPTIONS ]
       sdljump [ --help ]

DESCRIPTION
       SDLjump  SDLjump  is a clone of the simple yet addictive game
       Xjump, adding new features like multiplaying, unlimited  FPS,
       smooth floor falling, themable graphics etc...

       The  
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/usr/share/doc/gnujump/changelog.Debian.gz

gnujump (1.0.0-2) unstable; urgency=low

  * Actually install files in the package (Closes: #403424).  Not setting
    urgency to high even though this is a release critical bug, because the
    package is not in testing.
  * Fix typo in manpage (from ``--help'' to ``\-\-help''), thanks to Cyril
    Brulebois.
  * Add menu ``longtitle'' so there is a hint when the mouse moves over the
    menu ent
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/usr/share/doc/gnujump/changelog.gz

SDLjump changelog
=================

+ SDLjump 0.91 (02-12-2005)
	* New Features:
	- Changelog, manpage and webpage created.
	- Added 'lives' for multiplayer mode.
	- Added new skin: 'auri'
	- Small new fx in the user interface.
	* Bugs solved:
	- Now it runs fluent in Ati cards when fps limit is disabled and opengl
	  rendering is activated (just added a GlFinish() at the end of everyframe).
	- 
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/usr/share/doc/gnujump/copyright

This package was debianized by Bas Wijnen <wijnen@debian.org> on
Fri Feb 10 15:28:49 CET 2006

Copyr
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