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On one side, it tries to provide a platform independent interface to write games with, by taking over the low-level work from the game and providing wrappers around toolkits such as DirectFB, DirectX, OpenGL, Vorbis, X11, etc., so that if a game is written with ClanLib, the game should compile on any platform supported by ClanLib without changing its source code.
On the other hand, ClanLib also tries to be a service-minded SDK. In other words, the developers have put great effort into designing the API, to ensure ClanLib's ease of use - while maintaining its power.
This is the development part of the ClanLib SDK, which is needed to build applications with it.
clanlib-config(1) ClanLib Game SDK clanlib-config(1) NAME clanlib-config - clanlib development helper script SYNOPSIS clanlib-config [ --cflags ] [ --libs ] [ --version ] DESCRIPTION clanlib-config is a script to help in building applications using the ClanLib Game SDK. It can be used to automatically set build flags such as director more»