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Generic Game Engine library development files

flatzebra is a simple, generic C++ game engine library supporting 2D double-buffering.

You should install this package if you need to run packages which use flatzebra.

Package version:0.1.5-1+b1


flatzebra - A generic game engine for 2D double-buffering animation

Copyright (C) 2001-2010 Pierre Sarrazin <>
This program is free software distributed under the GNU GPL.
See the file COPYING.

This package is autoconfiscated.  See INSTALL for details.

The SDL, SDL_image and SDL_mixer libraries are required.
See <>.  The 'sdl-config' script, which comes


flatzebra (0.1.5-1+b1) unstable; urgency=low

  * Binary-only non-maintainer upload for amd64; no source changes.
  * Rebuild against new libjpeg to pick up versioned symbols

 -- amd64 Builddd Daemon (barber) <>  Sun, 05 Sep 2010 17:58:32 +0000

flatzebra (0.1.5-1) unstable; urgency=low

  * New upstream release

 -- Francois Marier <>  Mon,


2010-05-16: Version 0.1.5 released

    Added support for toggling between full screen mode and
    window mode.
    Centralized pixel, line and filled rectangle drawing
    functions that were previously in Cosmosmash.
    Added version of writeStringXCentered() that accepts
    a vertical position and centers the string with respect
    to the whole screen width.
    Centralized Xbox 360 USB con


This package was debianized by Francois Marier <> on
Thu, 01 Nov 2007 17:54:31 +1

Browse inside libflatzebra-dev_0.1.5-1+b1_amd64.deb

         [DIR]DEBIAN/ (2)  65535+ mirrors
         [DIR]usr/ (3)  65535+ mirrors

Download libflatzebra-dev_0.1.5-1+b1_amd64.deb

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