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The provided Reversi and Nim extensions implement all the game-specific callback functions GGTL's AI needs. Using one of these extensions means you can have a game with a capable AI up and running in next to no time. Doing so incurs no penalty in flexibility, however--you can override any provided callback function with your own.
GGTL 2.1.x GGTL is a library designed to make it easier to program games in C. It provides an AI that is able to play most 2 player strategic games. Nim, Tic-Tac-Toe, Reversi (aka Othello), Connect-4 and Chess are all examples of games that can all be implemented using GGTL. The provided Reversi and Nim extensions implement all the game-specific callback functions GGTL's AI needs. Using one of more»
ggtl for Debian --------------- ggtl uses the sl library, which was renamed as simplelist since there already was a library named as libsl in Debian. -- Kari Pahula <firstname.lastname@example.org>, Tue, 9 May 2006 23:35:59 +0300
ggtl (2.1.4-2) unstable; urgency=low * Updated Homepage field in debian/control. (Closes: #463217) * Standards-Version bumped to 3.8.0 (no changes necessary) -- Kari Pahula <email@example.com> Thu, 19 Jun 2008 01:43:53 +0300 ggtl (2.1.4-1) unstable; urgency=low * New upstream release -- Kari Pahula <firstname.lastname@example.org> Fri, 9 Feb 2007 12:44:09 +0200 ggtl (2.1.3-2) unstable; urgency=low more»
ggtl 2.1.4 @ 2006-12-21 * Fallback to use `clock()` if `gettimeofday()` is not found. It has more»
This package was debianized by Kari Pahula <email@example.com> on Tue, 9 May 2006 21:23:11 +0300. It more»