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nvidia-cg-dev

Cg Toolkit - GPU Shader Authoring Language (headers)

The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 24 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications.

The components include: * NVIDIA Cg Compiler * Unified Cg/CgFX Runtime * Cg User's Manual * Cg Language Specification * Example programs and shaders

This package contains the development files.

Homepage:
Package version:3.1.0013-1
Architecture:amd64
Distribution:Debian
Filename:nvidia-cg-dev_3.1.0013-1_amd64.deb

/usr/share/doc/nvidia-cg-dev/changelog.Debian.gz

nvidia-cg-toolkit (3.1.0013-1) unstable; urgency=low

  [ Andreas Beckmann ]
  * Adopt package.  (Closes: #649514)
  * New Maintainer: Debian NVIDIA Maintainers.
  * New Uploaders: Miguel A. Colón Vélez, Russ Allbery, and myself.
  * Move packaging git repository to pkg-nvidia:
    git://git.debian.org/git/pkg-nvidia/nvidia-cg-toolkit.git
  * Acknowledge l10n NMUs.  (Closes: #610093)
  * Update 
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/usr/share/doc/nvidia-cg-dev/copyright

Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Cg Toolkit
Upstream-Contact: NVIDIA Corporation <cgsupport@nvidia.com>
Source: http://developer.nvidia.com/cg-toolkit-download
Disclaimer: This package is not part of the GNU/Linux Debian distribution.
 It is provided in the non-free archive area as a convenience to Debian users.
 The contents of this package 
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