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sprite library for Python with game development in mind

Rabbyt is a sprite library for Python. It has two goals:

* To be fast, without sacrificing ease of use. * To be easy to use, without sacrificing speed.

Rabbyt makes it very easy to create lots of sprites very fast that run very fast with little code.

Package version:0.8.1-1+b1


Rabbyt is a sprite library for Python with game development in mind.  It
provides fast performance with an easy to use but flexable API.

For a quick rundown on the current features see the website__.


You can find the `reference documentation here`__.



rabbyt (0.8.1-1+b1) unstable; urgency=low

  * Binary-only non-maintainer upload for amd64; no source changes.
  * Build extensions for Python 2.6

 -- amd64 Build Daemon (brahms) <>  Sat, 22 May 2010 10:03:46 +0000

rabbyt (0.8.1-1) unstable; urgency=low

  [ Miriam Ruiz ]
  * New Upstream Release.
  * Removed alternative build dependencies on xlibmesa-gl-dev 


Version 0.8.1

* Added ``collide_groups()``, ``aabb_collide_groups()``,
  and ``aabb_collide_single()`` functions.

* Fixed using sequences of anims with ``chain``.

* Fixed a potential segmentation fault when aabb_collide is given invalid rects.

* Added support for unary operators to anims.

Version 0.8

* The ``anims`` module has been rewritten with various new functi


This package was debianized by Miriam Ruiz <> on
Wed, 11 Jul 2007 10:49:44 +0000

Browse inside python-rabbyt_0.8.1-1+b1_amd64.deb

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