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Debug symbols for the Sauerbraten game engine

Sauerbraten is a networked fast-paced 3D first-person shooter game. It supports rather modern graphic effects and a some nice graphic details.

The game client also works as the map editor. It is even possible to create and/or edit a map together with other people over a network connection.

Sauerbraten might be considered unsuitable for children.

This package installs the debug symbols for the game client.

Package version:0.0.20100728.dfsg+repack-3


Sauerbraten for Debian

The sauerbraten source package is derived from the Cube 2 engine sources behind
the Sauerbraten game. The sources can be found in the directory 'src' in the
upstream distribution of Sauerbraten but also in the upstream Subversion repository

The directories 'include', 'xcode', 'mingw', 'vcpp'


sauerbraten (0.0.20100728.dfsg+repack-3) unstable; urgency=low

  * Team upload.
  * Correct manpage regarding the previous upload: Remove the note that
    running in fullscreen mode was the default.

 -- Bruno "Fuddl" Kleinert <>  Wed, 29 Jun 2011 17:29:57 +0200

sauerbraten (0.0.20100728.dfsg+repack-2) unstable; urgency=low

  * Team upload.
  * Start in windowed mode by default


This package was debianized by Bruno "Fuddl" Kleinert <> on
Tue,  9 Jan 2007 18:19:30 +0100.

The Sauerbraten game engine was downloaded from

Copyright © 2001-2010 Wouter van Oortmerssen.

This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for an

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