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Debug symbols for the Sauerbraten game engine

Sauerbraten is a networked fast-paced 3D first person first-person shooter game. It supports rather modern graphic effects and a some nice graphic details.

The game client also works as the map editor. It is even possible to create and/or edit a map together with other people over a network connection.

Sauerbraten might be considered unsuitable for children.

This package installs the debug symbols for the game client.

Package version:0.0.20100728.dfsg-1


Sauerbraten for Debian

The sauerbraten source package is derived from the Cube 2 engine sources behind
the Sauerbraten game. The sources can be found in the directory 'src' in the
upstream distribution of Sauerbraten but also in the upstream Subversion repository

The directories 'include', 'xcode', 'mingw', 'vcpp'


sauerbraten (0.0.20100728.dfsg-1) unstable; urgency=low

  * New upstream release
  * Refresh 30-fix-indirect-linking-for-binutils-gold.diff
  * Refresh 10-fix-clean-target.diff
  * Fix lintian warning about missing ${misc:Depends} in Depends fields of
    binary packages
  * Update to standards version 3.9.1 without changes

 -- Bruno "Fuddl" Kleinert <>  Thu, 29 Jul 2010 21:49:06


This package was debianized by Bruno "Fuddl" Kleinert <> on
Tue,  9 Jan 2007 18:19:30 +0100.

The Sauerbraten game engine was downloaded from

Copyright © 2001-2009 Wouter van Oortmerssen.

This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for an

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