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filesystem abstraction library for game programmers (debug symbols)

The PhysicsFS filesystem abstraction library provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files.

This package contains the debugging symbols for the libphysfs package.

Package version:2.0.1-2


libphysfs (2.0.1-2) unstable; urgency=low

  * Fix link from to
    Closes: #586248
  * Bump Standards-Version to 3.9.0 (no changes needed).

 -- Patrick Matthäi <>  Sun, 11 Jul 2010 15:11:49 +0200

libphysfs (2.0.1-1) unstable; urgency=low

  * New upstream release.
    - Drop all patches, they have been merged by upstream.
    - physfs 


The changelog is no longer maintained by hand. It made sense to have a single
 timeline when we were using CVS, but modern revision control tools make this
 redundant, at best.

If you want a list of changes, updated in real time, just point your web
 browser here:


This package was debianized by Bartosz Fenski <> on
Thu, 16 Oct 2003 21:28:21 +0200.

It was downloaded from

Upstream Author: Ryan Gordon <>


This software is copyright (c) 2001-02 by Ryan Gordon,

This library is distributed under the terms of the zlib license:

   Copyright (c) 2003 Ryan C. Gordon a

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