InfiniMiner/Minecraft-inspired open game world debugging symbols
minetest-c55 is a minecraft-inspired game written from scratch and licensed
under the GPL (version 2 or later). It supports both survival and creative
modes along with multiplayer support, dynamic lighting, and an "infinite" map
These are the debugging symbols in case something goes wrong.
minetest (0.3.1+dfsg-4) unstable; urgency=low
* add a breaks minetest << 0.3.1+dfsg-3 to appropriately handle upgrades
after the package split (closes: #670208)
-- Michael Gilbert <firstname.lastname@example.org> Wed, 25 Apr 2012 16:04:01 -0400
minetest (0.3.1+dfsg-3) unstable; urgency=low
* use debhelper 9 and simplify build hardening
* update my email address
* bump standards to 3.9.3
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
0.3.1: (released on 2011-11-09)
- Fix frustum culling (previous versions have rendered too much stuff that is not actually visible (about 180 degrees, while should have been more like 100.))
- Add occlusion culling (improves performance a lot)
Browse inside minetest-dbg_0.3.1+dfsg-4_i386.deb
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