A hex-based tactical game
Crimson Fields is a hex-based tactical war game in the tradition of
Battle Isle (tm). Two players command their units on a map of hexagons,
trying to accomplish mission objectives ranging from defending important
locations to simply destroying all enemy forces.
The game can either be played in 'hot seat' mode, via email, or against
the computer. Tools are available to create custom maps and campaigns.
You can also play the original Battle Isle maps if you have a copy of
Crimson Fields is a tactical war game in the tradition of Battle Isle.
The outcome of the war lies in your hands. You decide which units are
sent to the front lines, and when to unleash the reserves. Your mission
objectives range from defending strategically vital locations to simply
destroying all enemy forces in the area. Protect supply convoys or raid
enemy facilities to uncover technological
CoMET is the Crimson Fields Map Editing Tool. Please keep in mind that
this is still a work in progress (and much more so than the game itself).
Currently, the editor is considered to be in alpha state.
Most basic features are implemented. You can, for example, create new
maps, load, edit and save them, so it can already be a great help when
designing missions. One of the major limitations is tha
bi2cf is a map conversion tool for Crimson Fields. It takes the data files
of a map from Battle Isle, Battle Isle Data Disk 1 or 2, or History Line
1914-1918 and converts them into map sources suitable for the cfed map
compiler for Crimson Fields.
Unfortunately, we didn't get permission to distribute the original maps or
the modified versions, so you need a copy of one of those games to make use
* 0.5.2 (13-12-2007)
- added animation effects when moving and choosing targets
- improved porta
bi2cf - a map co
cf2bmp - convert
cfed - a level c
comet - a missio
Browse inside crimson_0.5.2-1_i386.deb