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prboom

clone of the legendary first person shooter Doom

Variants:
Doom is a 3d shoot'em'up game, written by id Software, first released in 1993.

PrBoom is a version of Doom using the Simple Direct Media layer (SDL) library, which enables it to use XFree86, OpenGL, Linux framebuffer console, GGI, SVGALib or even color or monochrome text consoles as display. There is an additional OpenGL renderer as well.

PrBoom is based on MBF and LxDoom, which in turn are based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/).

PrBoom requires an IWAD to play. A free IWAD is available in the freedoom package. You can install your commercial Doom IWADs using game-data-packager.

Homepage:
Package version:2:2.5.0+dfsg1-6
Architecture:i386
Distribution:Debian
Filename:prboom_2.5.0+dfsg1-6_i386.deb

/usr/share/doc/prboom/README.Debian

prboom and svgalib
==================

Using the svgalib driver of SDL is not recommended, as it requires root
privileges for the binary. If you want to run prboom without X11 use the fbcon
driver, which has better hardware support and doesn't suffer from security
problems.

If this is not an option for you make sure to
a) make prboom setuid root by doing
   dpkg-statoverride --update --add root r
more»

/usr/share/doc/prboom/README.compat

PrBoom compatibility options
============================

Some of this is a bit dry. You might want to skip to the bottom and read the
examples.

Internally, PrBoom maintains a "compatibility level" which it uses to
determine how to behave in various circumstances. The supported levels are
currently:

Number	Name			Description
0	doom_12_compatibility	Emulate Doom v1.2 game details where possible

more»

/usr/share/doc/prboom/README.demos

PrBoom demo support
===================

PrBoom has lots of demo options compared to most Doom ports, so I decided to
write a brief document outlining the features. If you're thinking of
recording demos, you're strongly advised to read this.

To play demos, you of course use "prboom -playdemo demoname" (the .lmp is
optional). To the best of my knowledge, PrBoom should play all MBF and new
PrBoom d
more»

/usr/share/doc/prboom/README.gz

PrBoom 2.5.0
============

PrBoom is a version of the classic 3D shoot'em'up game Doom, originally
w
more»

/usr/share/man/man5/prboom.cfg.5.gz

BOOM.CFG(5)                                              BOOM.CFG(5)



NAME
       boom.cfg,  glboo
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/usr/share/man/man6/prboom-game-server.6.gz

PRBOOM-GAME-SERVER(6)                          PRBOOM-GAME-SERVER(6)



NAME
       prboom-game-serv
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/usr/share/man/man6/prboom.6.gz

PRBOOM(6)                                                  PRBOOM(6)



NAME
       prboom  -  PrBoo
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/usr/share/doc/prboom/changelog.Debian.gz

prboom (2:2.5.0+dfsg1-6) unstable; urgency=low

  * drop windowed_mode patch: I've decided not to de
more»

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