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qcake

programming environment and scene editor for 3D games

Variants:
QCake is a programming environment as well as a scene editor for 3D games based on PLIB. QCake will support almost all PLIB functions.

Currently implemented features: * Hierarchical object tree * Non-blocking scene display with PLIB * Lens flare, fire and fog * Particle and wave systems * Cameras * Project file using XML-OPML format * Player controlled by keyboard, mouse and joystick * Physics and Collision with ODE * Barrier Object * Body Object * Player camera: TV, 2D, Ego modes * Dynamic sky * SPL scripting language * JavaScript * 3D sound with OpenAL * Sound- and object catalogue * GUI with PLIB user interface * md2 bone-animation * Pathfinding with AStar * pixel and vertex shader with GLSL * QCake-Player to release your project

Homepage:
Package version:0.7.2-2
Architecture:i386
Distribution:Debian
Filename:qcake_0.7.2-2_i386.deb

Browse inside qcake_0.7.2-2_i386.deb

         [DIR]DEBIAN/ (4)  65535+ mirrors
         [DIR]usr/ (3)  65535+ mirrors

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