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This interpreter supports HTML-TADS multimedia features. Other features include: * Full Unicode support for TADS 3 and HTML TADS games. * Full text justification. * Support for multiple user configurations, which you can switch between at runtime.
TADS, the Text Adventure Development System, is a system for writing and playing interactive fiction games. This means that the primary method for interacting with the game is to type in commands, to which the game produces a response in prose -- similar to Infocom's games from the 1980's.
QTads - A multimedia interpreter for Tads games. Written and maintained by Nikos Chantziaras. Based on Mike Roberts' portable reference implementation of Tads. This file contains an overview of QTads. Other documentation files in the distribution include: AUTHORS People who wrote QTads' code. BUGS A list of known bugs. You shouldn't report them. COPYING The GNU more»
2.1.3 - 2012/03/29 ================== - Fixed a bug where games could not create new files and would print a "file operation prohibited by user-specified file safety level" error, even if the file was being created in the game's directory and the write permission setting in the configuration dialog was set to permit that. - Some fonts ("Garamond Premier Pro" for example) coul more»
QTADS(6) User Manuals QTADS(6) NAME QTads - Multimedia interpreter for TADS games SYNOPSIS qtads [ game-file ] DESCRIPTION QTads is an interpreter that can run games written in TADS. TADS is a programming language written by Michael J. Roberts, designed to implement text-adventure games (Interactive Fic‐ tion more»
qtads (2.1.3-1) unstable; urgency=low * New upstream release. * Add Build-Depends on pkg-config more»
Tads portable reference code: Michael J. Roberts <email@example.com> QTads code: Nikos Chant more»
This package was debianized by Daniel Schepler <firstname.lastname@example.org> on Fri, 3 Oct 2003 09:16:42 -0 more»
The list of known bugs is empty right now, but it'll fill up soon enough.