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libsdl-sge-dev

development files for libsdl-sge

Variants:
SGE is a layer over the SDL multimedia library which provides common graphics operations such as clipping, block copies, drawing of lines, circles and primitives, rotation and scaling of surfaces, pixel operations, palette functions and many more.

This package contains the header files and static library needed to compile applications that use libsdl-sge.

Homepage:-
Package version:020904-5
Architecture:i386
Distribution:Debian
Filename:libsdl-sge-dev_020904-5_i386.deb

/usr/share/doc/libsdl-sge/examples/README

SGE Examples
==================================================================================

Do 'make' to compile the examples (requires the libSGE.a and header files 
in ../ - if you're using libSGE.so, make sure ld can find it).

NOTE! If you specified 'C_ONLY = y' as build option you will not be able to 
compile any of these examples. However, you can do "make basics_c" to build 
a pure C v
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/usr/share/doc/libsdl-sge/html/thanks.html

<html>
<!--------------------------------------------------->
<!--              Docs/thanks - SGE                -->
<!--------------------------------------------------->
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>SGE Documentation - Thanks</title>
</head>

<body bgcolor=#DED7A0>

<H1>Thanks</H1>

<P>
Thanks goes to...
<UL>
<LI>Sam Lantin
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