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libclan2-lua

Lua module for ClanLib game SDK

ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changing the application source code.

But ClanLib is not just a wrapper library, providing a common interface to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While platform independence is ClanLib's primary goal, it also tries to be a service-minded game SDK. In other words, the developers have put great effort into designing the API, to ensure ClanLib's ease of use - while maintaining its power.

This package contains the Lua scripting module (clanLua).

Homepage:-
Package version:0.6.5-1-2.2
Architecture:i386
Distribution:Debian
Filename:libclan2-lua_0.6.5-1-2.2_i386.deb

Browse inside libclan2-lua_0.6.5-1-2.2_i386.deb

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