Simple DirectMedia Layer (with X11 and PulseAudio options)
SDL is a library that allows programs portable low level access to a video
framebuffer, audio output, mouse, and keyboard.
This version of SDL is compiled with X11 graphics and PulseAudio sound.
Simple DirectMedia Layer
This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.
The current version supports Linux, Windows
Please distribute this file with the SDL runtime environment:
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
The Simple DirectMedia Layer library source code is available from:
This library is distributed under the terms of the GNU LGPL license:
libsdl1.2 (1.2.14-6.1) unstable; urgency=medium
* Non-maintainer upload.
* Disable altivec on powerpc. Debian's powerpc port supports systems
without it, and libsdl's build system only pretends to do runtime
detection (closes: #572420).
-- Julien Cristau <firstname.lastname@example.org> Sun, 10 Oct 2010 17:12:11 +0200
libsdl1.2 (1.2.14-6) unstable; urgency=low
* Add 320_disappearingcurso
This package was debianized by Fredrik Hallenberg email@example.com on
Fri, 2 Oct 1998 22:21:28 +02
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