Sound Object library
The Sound Object Library is an object-oriented audio processing library.
It provides objects for synthesis and processing of sound that can be used
to build applications for computer-generated music.
sndobj (2.6.1a-2.3) unstable; urgency=low
* Non-maintainer upload
* patches/03-gcc43.patch: Add necessary #include directives for g++ 4.3
(closes: #455174) (patch from Cyril Brulebois)
* Unset DEB_MAKE_CLEAN_TARGET (closes: #424247)
-- Ben Hutchings <email@example.com> Sat, 05 Apr 2008 21:29:16 +0100
sndobj (2.6.1a-2.2) unstable; urgency=low
* Porter NMU.
* Don't build depend
This package was debianized by Guenter Geiger <firstname.lastname@example.org> on
Wed, 6 Nov 2002 14:39:51 +0100.
It was downloaded from <http://www.may.ie/academic/music/musictec/SndObj/>
The author is Victor Lazzarini.
This is free software; you can redistribute it and/or modify it under the
terms of version 2 of the GNU General Public License as published by the
Free Software Foundation.
This is distri
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