libavg Ain't Vector Graphics
libavg is a high-level multimedia platform with a focus on interactive
installations. It is meant to pick up where Macromedia Director leaves off and
gives you high-quality hardware-accelerated visuals as well as easy and
flexible authoring, testing and deployment. libavg integrates well with other
open-source solutions for sound, networking and hardware device support,
resulting in a complete and well-integrated package. It uses an xml-based
layout language for screen design and python as scripting language.
libavg for Debian
libavg is build with OpenGL support.
The following text is no longer true but I keep it meanwhile:
To install or build the package you need to add the Christian Marillat's
archive to /etc/apt/sources like this:
deb http://www.debian-multimedia.org sid main
You need at least libavcodeccvs51-dev, libfaac-dev, libfaad2-dev, and
liblame-dev from this archive
* Test suite now completely automatic and a lot faster.
avgrc - avg configuration file
avgrc contains configuration information for the avg player,
including display data and font directory information. avg
looks for a system-wide file in /etc/ and a user-specific
file in $HOME. The file is xml-based. There is an exam
libavg (0.5.9-4+b1) unstable; urgency=low
* Binary-only non-maintainer upload for i386; no source
This package was debianized by Torsten Werner <firstname.lastname@example.org> on
Wed Sep 21 21:17:09 CEST 2005.
Browse inside python-libavg_0.5.9-4+b1_i386.deb
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