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OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications.
+----------+ | PyOpenAL | +----------+ *** What is PyOpenAL? This is the port for Python of the OpenAL library. *** Requirement * Python * Linux (any architecture; other OS may be supported but have not been tested at all) * OpenAL *** Installation Follow the sequence: $ python setup.py b more»
pyopenal (0.1.6-4+b1) unstable; urgency=low * Binary-only non-maintainer upload for i386; no source changes. * Rebuild against libopenal1. -- Debian/i386 Build Daemon <buildd_i386-ninsei> Thu, 24 Jul 2008 17:05:04 -0700 pyopenal (0.1.6-4) unstable; urgency=high * Fixed linking problem with libalut (former patch was not sufficient) (Closes: #463790). * Increased Standards-Version more»
* March 2003 : PyOpenAL 0.1 * First release * March 2003 : PyOpenAL 0.1.1 * openal4soya now automagically compute (by derivation) the source speed. * openal4soya can now load sound asynchronously * fixed a bug in the test.py script (openal replaced by pyopenal) * April 2003 : PyOpenAL 0.1.2 * PyOpenAL is now licensed under the LGPL (instead of GPL); this choice sounds because Op more»
Bertrand Lamy "BLam" email@example.com France Jean-Baptiste Lamy "Jiba" jiba@tuxfami more»
This package was debianized by Marc Dequènes (Duck) <Duck@DuckCorp.org> on Wed, 14 May 2003 03:24:3 more»