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Primrose is an exploration into deep gameplay in single-player games. It is a tile clearing and placement game with chain reactions and without gravity or timing elements. The audio is limited to minimal but dynamic sound effects that change with game events and progress. It was designed as a casual but engaging and intelligent game for mobile phones.
The player places pairs of coloured tiles on a 7x7 grid. Tiles are cleared by surrounding one colour group with another colour group, scoring points. The cleared tiles change the colour of the surrounding colour group, allowing for chain reactions that give more points. More colours are added as more tiles have been placed on the grid and eventually the game will end when the grid fills up.
Primrose features a networked high score board with instant replay of the high scores, a comprehensive tutorial with animated examples, a colourblind mode, glowing, pulsating, retro graphics and synth-inspired sound effects.
primrose for Debian ---------------------- Some unused non-free code has been removed from the original tarball, without affecting the functionality of the game in any way. -- Paul Wise <firstname.lastname@example.org> Wed, 19 Mar 2008 15:20:53 +0900
primrose(6) Games primrose(6) NAME primrose - a compelling tile-placement puzzle game SYNOPSIS primrose DESCRIPTION Primrose is a video game written by Jason Rohrer. Unlike his previous work, primrose is an not art game. Despite the departure from art games to a puzzle game, prim‐ rose is still beautif more»
primrose (6+dfsg1-1) unstable; urgency=low * New upstream release * Fix default permissions in the settings patch * Some improvements to the get-orig-source target * Drop the use of dh_desktop since it was replaced by a trigger -- Paul Wise <email@example.com> Sun, 17 May 2009 18:45:59 +0800 primrose (5+dfsg1-1) unstable; urgency=low [ Paul Wise ] * Initial release (Closes: #522753 more»
Version 6 2009-May-? --Further improved end game mechanism. (Count-downs for color transitions more»
This package was debianized by Paul Wise <firstname.lastname@example.org> on 2008-03-19 It was downloaded from htt more»