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xsoldier has a unique feature --- the "not shooting" bonus. You can get a pretty good score by not pressing the shoot button. After all, if the game is a simple kill-everything and shooting is always a good thing, why do you have to press a shoot button? You can play xsoldier as a simple kill-everything (and it is the best way to survive), but if you care your score, you need to kill all enemies with a minimum number of bullets.
xsoldier for Debian ------------------- If you are upgrading from 1:0.96-14 or older, the old score file (/var/lib/games/xsoldier.scores) will be removed and the default score file will be copied to /var/games/xsoldier/xsoldier.scores . The change of its location is necessary to follow the FHS. I don't save the old score file partly because there is no easy way to do so (since the location of t more»
README for xsoldier $Id: README,v 1.8 2002/05/07 11:38:32 oohara Exp $ * what is xsoldier xsoldier is a shoot 'em up game with the "not shooting" bonus. It is 2D (that is, hardware acceleration is not necessary if you have a "not bad" CPU) game for one player using the X Window System or the Simple DirectMedia Layer (SDL) library. So, why yet another shoot 'em up? Because xsoldier has a unique more»
XSOLDIER(6) XSOLDIER(6) NAME xsoldier - a space-based shoot'em up game SYNOPSIS xsoldier [-dwcsh] [-displayname] [-waitnumber] [-cmap] [-score] [-help] [-maxlevel] DESCRIPTION This manual page was written for the Debian GNU/Linux distri‐ bution because the original program does not have a manual more»
xsoldier (1:1.5-2) unstable; urgency=low * debian/control, debian/rules: Build-Depends: on autoto more»
2009-11-08 Oohara Yuuma <firstname.lastname@example.org> * version 1.5 * game.c, xsoldier.h: make su more»
Copyright (C) 1997 Yuusuke HASHIMOTO <email@example.com> Copyright (C) 2002 Oohara more»