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Generic Game Engine library development files

flatzebra is a simple, generic C++ game engine library supporting 2D double-buffering.

You should install this package if you need to run packages which use flatzebra.

Package version:0.1.5-4+b1


flatzebra - A generic game engine for 2D double-buffering animation

Copyright (C) 2001-2010 Pierre Sarrazin <>
This program is free software distributed under the GNU GPL.
See the file COPYING.

This package is autoconfiscated.  See INSTALL for details.

The SDL, SDL_image and SDL_mixer libraries are required.
See <>.  The 'sdl-config' script, which comes


flatzebra (0.1.5-4+b1) sid; urgency=low

  * Binary-only non-maintainer upload for ia64; no source changes.
  * Rebuild against libjpeg8

 -- ia64 Build Daemon (mundy) <>  Fri, 11 Nov 2011 15:57:06 +0000

flatzebra (0.1.5-4) unstable; urgency=low

  * Team upload.
  * debian/rules: don't install la-file to dev package. (Closes: #620878)
    Thanks to Andreas Moog


2010-05-16: Version 0.1.5 released

    Added support for toggling between full screen mode and
    window mode.
    Centralized pixel, line and filled rectangle drawing
    functions that were previously in Cosmosmash.
    Added version of writeStringXCentered() that accepts
    a vertical position and centers the string with respect
    to the whole screen width.
    Centralized Xbox 360 USB con


This package was debianized by Francois Marier <> on
Thu, 01 Nov 2007 17:54:31 +1

Browse inside libflatzebra-dev_0.1.5-4+b1_ia64.deb

         [DIR]DEBIAN/ (2)  65535+ mirrors
         [DIR]usr/ (3)  65535+ mirrors

Download libflatzebra-dev_0.1.5-4+b1_ia64.deb

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