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The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!
==== Light Speed! ==== DESCRIPTION This is a simulator designed to illustrate relativistic effects on the appearance of objects moving at ultra-high velocities. It simulates a geometrical lattice object traveling at a given speed in a straight line through space. Specifically, the object moves along the x-axis of this space, in the positive-x direction; at time t=0, the object is precisely cen more»
If you need more sample objects you can find it in the celestia package, on the upstream homepage http://lightspeed.sourceforge.net/ or using a search engine like google.
LIGHTSPEED(1) LIGHTSPEED(1) NAME lightspeed - Shows how objects moving at speeds near the speed of light look like. SYNOPSIS lightspeed [-hsa] [object] DESCRIPTION Light Speed! is a simulator which can illustrate the effects of special relativity on the appearance of objects travelling at ultra-high speed more»
lightspeed (1.2a-8+b1) sid; urgency=low * Binary-only non-maintainer upload for ia64; no source c more»
2006-05-07 gettextize <firstname.lastname@example.org> * configure.in (AC_OUTPUT): Add po/Makefile.in. more»
BUG:importobjs.c: triangulate_polygon( ) does not work properly. Some LightWave models may get a more»
This package was debianized by Nicol�s Lichtmaier <email@example.com> on Sun, 9 Apr 2000 04:28:13 -03 more»