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libbox2d0-dbg

2D physics engine - debugging symbols

Variants:
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

This package contains the debugging symbols.

Homepage:
Package version:2.0.1+dfsg1-1
Architecture:kfreebsd-amd64
Distribution:Debian
Filename:libbox2d0-dbg_2.0.1+dfsg1-1_kfreebsd-amd64.deb

/usr/share/doc/libbox2d0-dbg/changelog.Debian.gz

box2d (2.0.1+dfsg1-1) unstable; urgency=low

  [ Miriam Ruiz ]
  * Initial release (Closes: #496991)

  [ Barry deFreese ]
  * Add myself to uploaders.

 -- Barry deFreese <bdefreese@debian.org>  Sun, 12 Apr 2009 14:33:33 -0400

/usr/share/doc/libbox2d0-dbg/copyright

This package was debianized by Miriam Ruiz <little_miry@yahoo.es> on
Mon, 05 Jan 2009 19:51:00 +0100.

It was downloaded from http://sourceforge.net/projects/box2d

Upstream Author:

    Erin Catto

Copyright:

    Copyright (c) 2006-2007 Erin Catto - http://www.gphysics.com

License:

    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors
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