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filesystem abstraction library for game programmers (debug symbols)

The PhysicsFS filesystem abstraction library provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files.

This package contains the debugging symbols for the libphysfs package.

Package version:2.0.2-6


libphysfs (2.0.2-6) unstable; urgency=low

  * Bump Standards-Version to 3.9.3 (no changed needed).

 -- Patrick Matthäi <>  Fri, 24 Feb 2012 19:24:57 +0100

libphysfs (2.0.2-5) unstable; urgency=high

  * Do not remove the .pc directory in the clean target.
    Closes: #647492
  * Apply patch from Sven Joachim, to not unnecessarily link against ncurses.
    Closes: #646146


The changelog is no longer maintained by hand. It made sense to have a single
 timeline when we were using CVS, but modern revision control tools make this
 redundant, at best.

If you want a list of changes, updated in real time, just point your web
 browser here:


This package was debianized by Bartosz Fenski <> on
Thu, 16 Oct 2003 21:28:21 +0200.

It was downloaded from

Upstream Author: Ryan Gordon <>


This software is copyright (c) 2001-02 by Ryan Gordon,

This library is distributed under the terms of the zlib license:

   Copyright (c) 2003 Ryan C. Gordon a

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