|File Search||Catalog||Content Search|
The aim of the game is to guide a spaceship using only thrust and orientation to the exit, fighting against gravity and inertia. It includes some new features like water, exploding doors, bonus objects, fans (ie. wind), and some other special effects like exploding bullets and splashing water.
Gravity Wars is no longer maintained upstream and this Debian package should be considered the current upstream version.
Notes for Gravity Wars ====================== SVGAlib ------- Gravity Wars no longer uses SVGAlib directly. Instead, it uses the more portable SDL library. However, on x86 systems, you can still use the SVGAlib backend of SDL by calling the game accordingly, as root or with root privileges: SDL_VIDEODRIVER=svgalib gravitywars Speed ----- The game is slow on non-8bpp displays because SDL more»
G R A V I T Y W A R S ====================== v1.1 (August 1996) "A Gravity Force clone for the Linux operating system" Credits: ...Programming by Sami Niemi... . more»
GRAVITYWARS(6) GRAVITYWARS(6) NAME gravitywars - clone of Gravity Force SYNOPSIS gravitywars [level-code] DESCRIPTION gravitywars is a clone of Gravity Force, one of the greatest games for the Amiga. This version is a little different, with a much higher resolution, and better graphics. It also includes more»
gravitywars (1.102-32) unstable; urgency=low [ Barry deFreese ] * Add myself to uploaders. * more»
CHANGES ------- v1.0 (June1995)- The first release version. v1.1 (Novembe more»
This is a Debian prepackaged version of the GravityWars game. This package was put together by Joey more»