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The game client also works as the map editor. It is even possible to create and/or edit a map together with other people over a network connection.
Sauerbraten might be considered unsuitable for children.
This package installs the game client and map editor.
Sauerbraten for Debian ---------------------- The sauerbraten source package is derived from the Cube 2 engine sources behind the Sauerbraten game. The sources can be found in the directory 'src' in the upstream distribution of Sauerbraten but also in the upstream Subversion repository http://sauerbraten.svn.sourceforge.net/viewvc/sauerbraten/. The directories 'include', 'xcode', 'mingw', 'vcpp' more»
Sauerbraten source code license, usage, and documentation. You may use the Sauerbraten source code if you abide by the ZLIB license http://www.opensource.org/licenses/zlib-license.php (very similar to the BSD license): LICENSE ======= Sauerbraten game engine source code, any release. Copyright (C) 2001-2010 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves more»
sauerbraten (0.0.20071227.dfsg-1) unstable; urgency=low * Build sauerbraten-dbg to help tracking down libGL bugs -- Bruno "Fuddl" Kleinert <firstname.lastname@example.org> Sun, 27 Jan 2008 16:25:52 +0100 sauerbraten (0.0.20070819.dfsg-1) unstable; urgency=low * $HOME/.sauerbraten upstream support The patches to make the Sauerbraten engine partially $HOME-aware were removed in this release, becaus more»
SAUERBRATEN(6) SAUERBRATEN(6) NAME sauerbraten - a more»
sauerbraten (0.0.20100728.dfsg+repack-3) unstable; urgency=low * Team upload. * Correct manpage more»
This package was debianized by Bruno "Fuddl" Kleinert <email@example.com> on Tue, 9 Jan 2007 18:19:3 more»