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debugging symbols for netpanzer

netPanzer is an isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem.

This package contains the debugging symbols for netPanzer. Debugging symbols can be useful when investigating faults and crashes in the game. You may be asked to install this package and gather debugging information if you encounter such a crash.

Package version:0.8.4.debian.1-1.1


netpanzer (0.8.4.debian.1-1.1) unstable; urgency=low

  * Non maintainer upload.
  * Fix build failure with GCC 4.7. Closes: #672077.

 -- Matthias Klose <>  Mon, 21 May 2012 23:53:00 +0000

netpanzer (0.8.4.debian.1-1) unstable; urgency=low

  [ Eddy Petrișor ]
  * fix Vcs-Svn URL to point to svn, not the incomplete ssh location

  [ Ansgar Burchardt
  * Fix Watchfile

  [ Alexand


NOTE: I stopped writting this long ago, use the svn log to see the changes, this is double work.

04-May-2008 by Aaron Perez
- Deleted AbstractButton
- Deleted the classes for each unit type, only use Vehicle now.
- Removed LoadUnitSurfaces functions (2 in 2 different places)
- fix bug in Surface::getRect()
- fix #include in FileSystem.cpp
- GameConfig will load the spawnconfig as list
- Added som


This package was debianized by Bartosz Fenski <> on
Tue, 30 Dec 2003 13:48:32 +0200

The actual maintainer is the Debian Games Team:

It was downloaded from svn:// (as only offers binary packages).

The orig tarball shiped by us is created and modified as follows:
* R

Browse inside netpanzer-dbg_0.8.4.debian.1-1.1_mipsel.deb

         [DIR]DEBIAN/ (2)  65535+ mirrors
         [DIR]usr/ (2)  65535+ mirrors

Download netpanzer-dbg_0.8.4.debian.1-1.1_mipsel.deb

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