enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM,
Heretic and Hexen that feel the same as the original games but are implemented
using modern techniques such as 3D graphics and client/server networking. A
lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install
your commercial IWADs using game-data-packager.
DOOMSDAY(6) [FIXME: manual] DOOMSDAY(6)
doomsday - Doomsday Engine - For Doom/Heretic/Hexen
doomsday [OPTIONS] [GAME] [WADS]
This manual page documents briefly the doomsday command
This manual page was written for the Debian(tm)/GNU and
Ubuntu(tm) distributions because the original program does
deng (1.9.0-beta6.9+dfsg1-2.1) unstable; urgency=low
* Non-maintainer upload.
* Moving doom-wad from Recommends: to Suggests: (Closes: #661329).
-- Thomas Goirand <firstname.lastname@example.org> Sun, 29 Apr 2012 04:34:41 +0000
deng (1.9.0-beta6.9+dfsg1-2) unstable; urgency=low
* Add a patch from Jamie Jones to fix a FTBFS. Closes: #622583.
* Include the following changes from -1, which were
This work was packaged for Debian by:
Kees Meijs <email@example.com> on Tue, 30 Nov 2010 20:12:41 +0100
It was downloaded from:
Jaakko Keränen <firstname.lastname@example.org>
Daniel Swanson <email@example.com>
Copyright (C) 2006 - 2008 Jamie Jones
Copyright (C) 2007 - 2008 Daniel Swanson
Copyright (C) 20
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