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Frotz complies with the Z Machine specification version 1.0.
Homepage: | http://frotz.sourceforge.net/ |
Package version: | 2.43-4 |
Architecture: | mipsel |
Distribution: | Debian |
Filename: | frotz_2.43-4_mipsel.deb |
FROTZ V2.43 - An interpreter for all Infocom and other Z-machine games. Complies with standard 1.0 of Graham Nelson's specification. Originally written by Stefan Jokisch in 1995-1997. Ported to Unix by Galen Hazelwood. Reference code and Unix port currently maintained by David Griffith. - Compiles and runs on most common flavors of Unix, both open source and not. - Plays all Z-code games includi more»
What are all these files for? AUTHORS People who've had a hand in making Frotz what it is. BUGS A list of known bugs and workarounds (if known). COPYING Full text of the GNU General Public License. ChangeLog Summary of changes from one version to another. DUMB Description of the dumb-interface version of Frotz. HOW_TO_PLAY How to play Interactive Fiction. INSTALL How to install Frotz. Makefi more»
Frotz for Debian ---------------- The Debian version of Frotz creates the directory $HOME/.infocom to place saved games into. The default name for saved games is $HOME/.infocom/<gamename>.sav, where <gamename> is the stem of the name of the game file. The system-wide configuration file for Frotz in Debian is /etc/frotz.conf. The default zcode_path in /etc/frotz.conf is /usr/share/games/zcode; th more»
FROTZ(6) FROTZ(6) NAME frotz - interpre more»
frotz (2.43-4) unstable; urgency=low * Update upstream homepage (closes: #650257) * Converted t more»
Summary of changes between Unix Frotz 2.42 and Unix Frotz 2.43: ==================================== more»
Rework os_process_arguments() in src/curses/ux_init.c to make Frotz more convenient to use as a BBS more»
Original Frotz reference code: Stefan Jokisch <stefan.jokisch@gmx.de> Original Unix port: Galen H more»
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