Clone of the classic game Breakout, written for GNOME
A clone of the classic game "Breakout". Control a paddle at the
bottom of the playfield and bounce a ball against bricks at the
top to destroy them.
This is a development release of a GNOME clone of the classic arcade game,
Breakout. Some common questions:
Q: Just what is Breakout, anyway?
A: Play the game, and find out.
Q: It's been quite a while since the last release. What's up?
A: I'm now employed. Instead of coding for the fame, glory, and sex appeal
that isn't generally associated with the Open Source coder, I'm doing it
2004-05-19 GNOME Breakout v0.5.3:
Changed all deprecated GNOME 1 and GTK 1 functionality to GNOME 2 and GTK 2
2001-04-07 GNOME Breakout v0.5.2:
Fixed a nasty next level bug, changed the block pixmaps.
2001-02-12 GNOME Breakout v0.5.1:
Fixed a couple more focus issues, added a couple of usability patches,
repaired minor scores permissions, rewrote the pause code.
2001-02-06 GNOME Breakou
gnome-breakout - Addictive breakout game for GNOME
This manual page documents briefly the gnome-breakout com‐
This manual page was written for the Debian GNU/Linux distri‐
bution because the original program does no
gnome-breakout (0.5.3-4) unstable; urgency=low
* debhelper 9 has been released, Build-Depends on
2004-05-19 Michael Pearson <firstname.lastname@example.org>
* 0.5.3 release
2001-05-19 Michael Pea
Things which need to be completed before I'll call this 1.0:
- More animated graphics
This package was debianized by Tom Cato Amundsen <email@example.com> on
Thu, 8 Feb 2001 14:10:33 +0100
A surprising property of a program. Occasionaly documented. To
Browse inside gnome-breakout_0.5.3-4_mipsel.deb