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Lure of the Temptress - Adventure Game

Lure of the Temptress was Revolution's very first adventure game and work began on it in 1989, even before Revolution's inception as an actual games development company. From the start our aim was to consider the contemporary adventures of the day and then bring something new to the genre. From this came the Virtual Theatre engine. VT allowed in-game characters to wander around the gameworld indepently of each other, living their own lives and doing their own thing. Another feature allowed the player to give direct orders to Helper characters - in this case Ratpouch - who would then go off to perform the task.

The result is a quirky and entertaining adventure game that kicked off Revolution's fondness for characterisation and in-game humour.

Package version:1.1

Browse inside lure-1.1-6.fc17.src.rpm

1.35 KB2014-11-28HEADER  view  28 mirrors
5.42  view  16 mirrors
202 B2014-11-28lure.desktop  view
2.84 KB2014-11-28lure.spec  view

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