SDL_perl - Simple DirectMedia Layer for Perl
SDL_perl is a package of perl modules that provides both functional and
object orient interfaces to the Simple DirectMedia Layer for Perl 5.
This package does take some liberties with the SDL API, and attempts to
adhere to the spirit of both the SDL and Perl. This document describes
I couldn't get the scripts to work at all, so I added const.pl and uses this
to generate the scripts. const.pl is also responsible for making the constant
exporting backwards-compatible to SDL_perl 1.x.
This directory contains a set of scripts for generating the
SDL::Constants and SDL::OpenGL::Constants modules. They
work by using the C preprocessor and gcc to extract d
These scripts are intended to demonstrate how
the SDLperl OpenGL API can be used.
Due to the high level nature of the perl language,
much of the OpenGL API's complexity has been
reduced to a lowest common denominator, that is
to say, real numbers.
Given the overhead of perl itself, hardware accleration
is pretty much mandatory for good performance. That
said, perl and good hardware
The files in this directory are the test scripts used
to both verify that nothing major is b
Revision history for Perl extension SDL_perl.
* v2.4 Nov 04 2009 Kartik Thakore
- Garu added a pr
TODO for SDL_perl
o Add SDL_EventFilter support
o fix OpenGL build without glu.h
o fix openFile:
BUGS and Outstanding Issues
Using SDL::TTFont::width function with UTF-8 encoded strings returns
The following people have dedicated blood sweat and tears to making SDL Perl possible.
Browse inside SDL_Perl-v2.2.6.tar.gz
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