adventure and role-playing game (game data)
Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
This package contains architecture-independent data for the original
game, along with free sound and music replacements.
Each directory is named after a file in the original Dink game. It
contains the new file that replaces the original non-free one, as well
as source or auxiliary files, if any.
MIDI files *.mid may have been renamed to *.ogg, if the replacement is
using the Ogg Vorbis format rather than the MIDI format.
- 1.mid (Terris)
"Ave Maria" compos
dink-data for Debian
This contains the Dink Smallwood game data, released under the free
zlib license by RTsoft in 2008! They are meant to be used with the
FreeDink portable version of the game engine.
Some files are in compressed (.d) or packed (dir.ff) format. The game
engine behaves differently depending on the format, so for
correctness, they are provided exactly in th
This the Dink Smallwood game data, with the following changes:
- free replacements for sounds, cf. README-REPLACEMENTS.txt
- decompressed scripts (*.d -> *.c, using freedink/contrib/d2c.c)
- reference 'system' instead of a widespread proprietary OS in
- explicitely mention that this is a modified version in dmod.diz
We need help adding free sounds replacement
This directory contains the translation template (dink.pot) and
several translations (XX.po).
freedink-data (1.08.20090706-1~bpo50+1) lenny-backports; urgency=low
* Rebuild for Debian Backpor
This package was debianized by Sylvain Beucler <firstname.lastname@example.org> on
Sun, 17 Aug 2008 17:20:46 +0200.
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