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A compiler for adventure games.

The input files are in a high level object-oriented-ish language with a syntax vaguely similar to C.

Inform games are absolutely portable: the same story file behaves identically on any machine which can interpret it, which is to say almost any machine on Earth. Moreover, Inform's story files are compatible with Infocom's of the 1980s.

This includes the main manual in info format.

Package version:6.14-4


inform (6.14-4) unstable; urgency=low

  * Removed X- fields from control file to shut up lintian

 -- Mark Baker <>  Sat, 28 Feb 1998 14:03:38 +0000

inform (6.14-3) unstable; urgency=low

  * inform-docs now depends on, instead of suggests, inform. This is a bad
    thing, but is necessary to ensure the copyright file exists. The
    alternative would be to make /usr/doc/inform-doc


This is Debian/GNU Linux's prepackaged version of inform.

This package was put together by me, Mark Baker <> from
the the original sources in
inform6/source/inform613_source.tar.gz, and library, documentation and
examples also from the inform6 directory.

Inform is copyright (c) Graham Nelson 1993, 1994, 1995, 1996, 1997.
This debian package

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