Triceps is an innovative CEP (Complex Event Processing) engine. It implements
the event stream processing as a library embeddable in C++ and Perl.
For the build instructions, see BUILD.
For the documentation see doc/pdf and doc/html (if you didn't download the
release but checked out from SVN, these directories will be empty and the
documentation would have to be built from the docbook sources;
The core C++ implementation.
Currently doesn't get installed by itself, only as a part of the Perl module.
The project-wide common infrastructure.
All the home-grown memory management.
Pthreads-wrapper library, from the book "The practice of parallel programming"
by Sergey Babkin, <ht
The classes related to the scheduler and other row exchange.
The implementation of table internals: indexes etc.
The classes related to the definitions of data types and operations on the
objects of these types.
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