tools for campaign developers for Wesnoth (branch 1.10)
This package contains various tools for Wesnoth that are especially useful for
campaign developers, including but not limited to scripts supporting the
generation and checking of WML (Wesnoth Markup Language). You can find them
in the directory /usr/share/games/wesnoth/1.10/data/tools
after installation of the package.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Tools for hacking or generating WML, maps, images, and sounds belong here.
Tools for sanity-checking the mainline campaigns and associated data
also belong here. Other utils are in utils/.
== Scripts ==
=== journeylifter ===
A program for converting campaigns to use trackplacer-format journey files.
All mainline campaigns have already been converted; this is for lifting UMC.
=== trackplacer ==
# @file README
The programs in this directory data/tools/wesnoth
are for checking, analysing and maintenance of WML-files,
written in python.
Cause Python to execute any code in this directory on "import wesnoth".
textmode-client for uploading + downloding campaigns to the server.
Library to provide an interface to svn,
wesnoth-1.10 (1:1.10.2-1) unstable; urgency=low
* New upstream stable release.
* Also install wesnoth-help translations into -data package, thanks to Petr
Gajdůšek for noticing (closes: #664164)
* Bump to Standards-Version 3.9.3.
-- Gerfried Fuchs <firstname.lastname@example.org> Sun, 08 Apr 2012 16:16:17 +0200
wesnoth-1.10 (1:1.10.1-1) unstable; urgency=low
* New upstream stable release, m
This package was originally debianized by Cyril Bouthors <email@example.com>
on Tue, 14 Oct 2003 14
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